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create a new configuration: $ aws configure AWS Access Key ID [None]: accesskey AWS Secret Access Key [None]: secretkey Default region name [None]: us-west-2 Default output format [None]: To update just the region name: $ aws configure AWS Access Key ID [****]: AWS Secret Access Key [****]: Default region name [us-west-1]: us-west-2 Default output format [None]
Correct code: fun main() { println("WALLALL") } Output: WALLALL Back English Next bug_report Report a mistake Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.0 License, and code samples are licensed under the Apache 2.0 License. For details, see the Google Developers Site Policies. Java is a registered trademark of Oracle and/or its affiliates. The new page has loaded
Screenshots for Each Pen Large Image Preview https://codepen.io/Username /pen/SLUG/image/large.png Small Image Preview https://codepen.io/USERNAME/pen/SLUG/image/small.png Editor Layout To open the Pen Editor in a particular layout… Editors on left = ?layout=right Editors on right = Editors on top = There is also an editors param that controls which editors are open: https://codepen.io/na041591/pen/SLUG/?editors=1010 In the four digit number (e.g. 1010), 1 is open, 0 is closed. The first digit is the HTML editor, second is the CSS editor, third is the JavaScript editor, and the fourth is the console. Was this article helpful? Yes No
11. Conclusion Great job on completing this introduction to Kotlin! You worked with simple programs in Kotlin and ran them to see text printed to the output. You modified the programs in different ways and observed how those changes affected the output. It's normal to make mistakes when programming, so you also began to learn about how to troubleshoot and correct errors in your code, which is an important skill that will help you in the future. Move on to the next codelab to learn how to use variables in Kotlin so that you can create more interesting programs! Summary A Kotlin program requires a main function as the entry point of the program. To define a function in Kotlin, use the fun keyword, followed by the name of the function, any inputs enclosed in parentheses, followed by the function body enclosed in curly braces. The name of a function should follow camel case convention and start with a lowercase letter. Use the println() function call to print some te...
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